A dark fantasy first-person survival RPG

Mawforged

Descend into the Maw.Forge your way deeper.

Explore a layered underground world as a dwarven delver. Gather rare materials, study lost technology, build your refuge, craft stronger gear, and survive the creatures waiting below.

Layered worldDwarven explorerStudy / craft / survive
Developed byOfficial Axiosys Studios horizontal logo
the maw / scroll to descend

The Maw

Descend into darkness.

The Maw is a sprawling vertical ecosystem split into distinct layers. Each layer serves as its own miniature world, featuring unique materials, creatures, and dangers to overcome. A deadly and magical place, the Maw is filled with the bones and crumbling ruins of previous explorers and civilizations. None have ever survived to reach the bottom.

Early world concept / vertical realm study Concept map of the Maw showing the mountain stronghold, Verdant Expanse, and many layered underground regions descending into darkness
The Maw — early world conceptNames, regions, connections, and lore may change during development.

Surviving requires more than just sword and shield. Each layer of the Maw has a storied past to discover and new challenges to overcome.

01

Many Worlds

Every layer has its own biomes, resources, conditions, and visual identities. You never know what you will find next.

02

Escalating danger

The deeper you delve, the greater the danger. New creatures, strange environments, and unique hazards make preparation crucial to survive.

03

Discovery with purpose

As an explorer, studying the world around you is important. Analyze creatures, materials and ancient ruins to unlock new technologies and tools to aid your journey.

04

Rewarding curiosity

The Maw is a vast place full of ancient mystery. Only those that set out to explore every nook and cranny will discover all the secrets the Maw has to offer.

Creatures / dangers

The Maw is not empty.

Every layer has its own predators, warning signs, and reasons to turn back. Learn what hunts there before you become part of the ruins.
01

Creatures guard the unknown

Rare resources and forgotten ruins often sit inside something else's territory.

02

Each layer changes the threat

New depths bring different behaviours, environments, and dangers that force you to adapt.

03

Observe, prepare, survive

Tracks, remains, equipment, meals, and runes can decide whether you fight, retreat, or return stronger.

Study / runecrafting

Knowledge becomes gear. Gear opens depth.

Study turns discoveries into tools. Runecrafting, equipment work, and practical preparation are the bridge between finding something useful and surviving what comes next.

Study

Read the world

Materials, creatures, fragments, ruins, and old mechanisms are clues. Studying them reveals what can be built, repaired, or understood next.

  • Material analysis
  • Recovered knowledge
  • Recipe discovery
Preparation

Make the next descent possible

Turn what you learn into weapons, armor, meals, brews, tools, and a base that can support longer expeditions.

  • Weapons and armor
  • Food and drink
  • Base support

Mawforged is in active development. Exact interactions and later-game depth will continue to evolve through testing.

Concept art / visual development

Layers, relics, and things that live there.

These pieces help define the look of the Maw, from layered environments and ancient mechanisms to lower regions, landmarks, and the creatures that make each descent feel uncertain.

Concept artwork of a dwarven expedition entering a lush, ancient environment
Verdant ExpanseEnvironment and expedition concept
Concept artwork of an ancient dwarven mechanism or blade-faced relic
Ancient mechanismWorkshop and technology study
Detail from the Maw world concept showing several underground layers
The MawLayered world concept
Concept artwork of a lower layer sunlit glade used as an atmosphere and scale study
Lower layerAtmosphere and scale study
Creature concept artwork for the Crimson Growler
Crimson GrowlerCreature concept
Working material / visual direction

Concepts that support the world above.

The gallery shows the Maw's layers, the relics buried in them, and the creatures and ruins shaping its visual direction.

Follow development ↘

The studio behind Mawforged

Mawforged is being built by Axiosys Studios, a small independent team based in Switzerland. We are focused on one world, one clear survival loop, and turning the strongest ideas into systems players can actually experience.

Official Axiosys Studios banner featuring the studio logo and a dwarven Mawforged character
Official Axiosys Studios bannerStudio identity / Mawforged character artwork
Independent

Built without shortcuts

A focused indie team building Mawforged one playable system at a time.

Technology

Built with UE5

A first-person world shaped in Unreal Engine 5 around atmosphere, combat, exploration, and scale.

Careers

Join the team

Development, art, design, writing, and community work.

Community

Follow the descent

Join Discord, follow development, and help us test what comes next.